攻击迫线:=OPEN>REF(HIGH,1) AND CLOSE>REF(HIGH,1) AND LOW>REF(HIGH,1) AND HIGH>CLOSE AND REF(CLOSE,1)/REF(CLOSE,2)>=1.09 AND V>REF(V,1);
比翼双飞:=REF(C,2)/REF(C,3)>=1.0977 AND REF(O,1)>REF(H,2) AND REF(L,1)>REF(H,2) AND REF(C,1)>REF(O,1) AND C>REF(C,1) AND L>REF(L,1);
七伤拳:=REF((C-REF(C,1))/REF(C,1)>0.09,6) AND COUNT((C-REF(C,1))/REF(C,1)>0.09,6+1)=1 AND (HHV(H,6)-REF(C,6))/REF(C,6)*100<25 AND (LLV(L,6)-REF(C,6))/REF(C,6)*100>(5*-1);
喜鹊闹梅:=REF((C-REF(C,1))/REF(C,1)>0.09,3) AND L>REF(C,1) AND ABS(HHV(H,3)-REF(C,3))/REF(C,3)<5 AND ABS(LLV(H,3)-REF(C,3))/REF(C,3)<5 AND LLV(LOW,3)>REF(C,3)*0.9;
牛熊不败:=CROSS(C,MA(C,250)) AND V>1.5*REF(MA(V,5),1) AND C/(REF(C,1)-1)>1.3 AND CLOSE/REF(CLOSE,1)>=1.9;
搓揉线:=REF(O,1)=REF(L,1) AND REF(H,1)/REF(C,1)>1.03 AND REF(C,1)>REF(C,2) AND H=C AND C/L>1.03 AND H>REF(C,1);
黑棒佳丽:=O>MA(C,20) AND (O-C)/O*100>0.01 AND VOL/CAPITAL*100 >=3 AND C>REF(C,1) AND REF(C,1)>REF(C,2) AND HIGH/LOW>=1.05;
绝地反击:=OO AND CREF(V,1) AND REF(C,1)/REF(C,2)<0.95 AND REF(V,1)
吞并反转:=REF(CLOSE,2)/REF(CLOSE,1)>=1.05 AND CLOSE/REF(LOW,1)>=1.05 AND CLOSE>REF(HIGH,1);